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ControlUpdate

This node is no longer necessary.

You can skip this node and directly wire whatever would have been wired into execute_node directly into the update port of the node being controlled by this node. Old documentation: If wired into the update port of a node, this node can control whether that node is executed or not on this pipeline tick. A common use case is to pass True/False into the execute_node port of this node when launching a pipeline, or while a pipeline is running, over the NeuroPype API (typically via a ParameterPort wired into the execute_node property of this node), to control whether a target node and downstream nodes connected to that node will execute or not. Version 1.0.0

Ports/Properties

execute_node

True/False to cause target node to update/execute (True) or not (False).

  • verbose name: Execute Node
  • default value: True
  • port type: BoolPort
  • value type: bool (can be None)

output

Sends a special signal to the target node to turn it off or on based on value of the execute node property. This should always be wired into the Update port of the target node.

  • verbose name: Output
  • default value: None
  • port type: DataPort
  • value type: bool (can be None)
  • data direction: OUT

set_breakpoint

Set a breakpoint on this node. If this is enabled, your debugger (if one is attached) will trigger a breakpoint.

  • verbose name: Set Breakpoint (Debug Only)
  • default value: False
  • port type: BoolPort
  • value type: bool (can be None)

metadata

User-definable meta-data associated with the node. Usually reserved for technical purposes.

  • verbose name: Metadata
  • default value: {}
  • port type: DictPort
  • value type: dict (can be None)