OSCOutput¶
Send data stream to a remote OSC receiver.
This node sends numeric data out as a multi-channel stream, using OSC over a UDP transport. Note that due to the nature of UDP, it is possible to lose data packets. If your packets have additional axes, like frequency, feature, and so on, these will be automatically vectorized into a flat list of channels. Also, if you send data with multiple instances into this node, subsequent instances will be concatenated along time, so the data seen by receivers will appear continuous and non-segmented (channels by samples). More Info... Version 1.0.0
Ports/Properties¶
data¶
Data to send.
- verbose name: Data
- default value: None
- port type: DataPort
- value type: Packet (can be None)
- data direction: IN
destination_host¶
Hostname or IP address of the data receiver. Using 127.0.0.1 here will be the local machine.
- verbose name: Receiver Hostname Or Ip
- default value: 127.0.0.1
- port type: StringPort
- value type: str (can be None)
destination_port¶
UDP port at which the data receiver is listening for connections.
- verbose name: Receiver Port
- default value: 9001
- port type: IntPort
- value type: int (can be None)
message_address¶
Address to use for the messages. This is the OSC address under which messages will be sent.
- verbose name: Message Address
- default value: /data
- port type: StringPort
- value type: str (can be None)
set_breakpoint¶
Set a breakpoint on this node. If this is enabled, your debugger (if one is attached) will trigger a breakpoint.
- verbose name: Set Breakpoint (Debug Only)
- default value: False
- port type: BoolPort
- value type: bool (can be None)
metadata¶
User-definable meta-data associated with the node. Usually reserved for technical purposes.
- verbose name: Metadata
- default value: {}
- port type: DictPort
- value type: dict (can be None)