Equal¶
Test whether two input objects are equal.
Note that this always compares whole objects and is not an elementwise operation (see Equal (Elementwise) for that). Version 1.0.0
Ports/Properties¶
data1¶
Input data 1.
- verbose name: Data1
- default value: None
- port type: DataPort
- value type: object (can be None)
- data direction: IN
data2¶
Input data 2.
- verbose name: Data2
- default value: None
- port type: Port
- value type: object (can be None)
outdata¶
Result.
- verbose name: Outdata
- default value: None
- port type: DataPort
- value type: bool (can be None)
- data direction: OUT
equal_type¶
Require the type to be equal as well. Note that types of nested objects are not checked, so eg [1,2,3] and [1.0, 2.0, 3.0] will be considered equal even if this is set to True.
- verbose name: Equal Type
- default value: False
- port type: BoolPort
- value type: bool (can be None)
set_breakpoint¶
Set a breakpoint on this node. If this is enabled, your debugger (if one is attached) will trigger a breakpoint.
- verbose name: Set Breakpoint (Debug Only)
- default value: False
- port type: BoolPort
- value type: bool (can be None)
metadata¶
User-definable meta-data associated with the node. Usually reserved for technical purposes.
- verbose name: Metadata
- default value: {}
- port type: DictPort
- value type: dict (can be None)